Idaho Based Indie Game Studio

We make pretty deece games.

We're a small studio of friends in Idaho building games on nights and weekends. Our current obsession is Dragon Country.

The Pretty Deece ostrich, in glasses

Our games

Dragon Country capsule art: the logo over a sunset with two dragons
IN DEVELOPMENT

Dragon Country

A fresh start, a new home, and more dragons than you can raise.

Dragon Country is a cozy dragon-ranching sim.

  • PC
  • CO-OP
  • SPLIT-SCREEN
  • MADE IN GODOT
Gameplay: a rancher and an axe dragon by the cooking kettle and grill
WISHLIST ON STEAM DISCORD ITCH.IO PREQUEL SOON

DIY Darling · Indie Mountain West Awards 2026

Game two

Whoa! Chill! We are still working on our first pretty deece game.

OUR MOTTO

Everything is Figureoutable.

Making games is hard. Our "Everything is Figureoutable" motto helps us keep going.

The Pretty Deece Blog

Updates, insights, and stuff.

ALL POSTS
Diagram: prototype development splitting into an itch.io launch and a Steam page launch
NOVEMBER 13, 2025

Thinking Through Our Prototype Strategy

We're currently working on a prototype for our game, Dragon Country.

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The in-game clock and currency panel over the ranch
MAY 22, 2025

Glass Panel Clock & Currency UI - Part 2

Been working on turning that glass panel template into something actually useful – a clock-and-currency widget for the top-right corner.

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A frosted-glass UI panel floating over a grassy game scene
MAY 21, 2025

Reusable Frosted-Glass UI Panel in Godot 4.x

Hey! I put together some notes for myself (and maybe you'll find them handy too) on how to build a reusable frosted-glass UI panel in Godot 4.x.

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